We're looking for ideas that can help us to address the next big edtech challenges in education and research.
There will be three challenges in 2018-19.
Challenge one: a virtual learning environment without a screen
As a student or staff member you probably use a virtual learning environment (VLE), such as Blackboard, Moodle or Canvas.
They are used to access learning resources and applications, submit and mark assignments, for quizzes, discussions and more.
Emerging technologies in VLEs
There are new products emerging in the market, such as Aula (which offers a more collaborative or communications-based approach to learning) and Schema Rocks (a note taking tool combined with a reliable knowledge database). Most of these products offer a mobile version so you can access them on a phone or tablet as well as a computer screen.
In recent years we have seen the growth of:
- Artificial intelligence (AI) that can handle natural language questions and help you to find what you are looking for using voice, such as Siri and Alexa
- Virtual and augmented reality (eg Pokemon Go) that allows you to become immersed in an environment and interact with objects as if they are real
- Gesture based interfaces used to interact in gaming technology and virtual reality
- Development of technology that allows people with disabilities to interact with computers and control devices using gestures, eye movement etc
- Legislation that requires platforms and content to be accessible
- Natural language dictation software and voice activated software become a feature of of modern operating systems and devices
- Wearable technologies
So imagine the effect that using these, as well as still emerging technologies, could have on the virtual learning environment.
The webinar recording and presentation slides from our edtech challenge online briefing and Q&A are now available.
We're looking for ideas of what a (virtual) learning environment of the future could be like without the constraint of a computer, phone or tablet screen (although some device may be required to interface).
We want ideas that make more learning more accessible. You can look at it from the perspective of a student or teacher.
Your submission should be described in a less than 1,000 words with a design overview which can be in pictures, video, or other suitable media. It should include a vision for your idea and how it would benefit users.
Up to 10 ideas will be shortlisted.
- £1000 for the best idea from the shortlist
- Two runners-up prizes of £250
- All short-listed ideas will be showcased on our edtech blog and the winning ideas will be showcased at Digifest 2019
We welcome external judge James Seaman, account chief technologist at Softcat.
- Challenge two: March-April 2019
- Challenge three: May-June 2019
The challenge competitions are open to anyone with a good idea (staff, students or any interested individuals or teams) but you must be working, living or studying in the UK and 18 or over to submit an idea or attend events.
Terms of entry
The Jisc edtech challenges are a range of competitions run by Jisc for staff, students and other interested individuals who have an idea to solve our challenges but have not yet developed it.
This competition is titled "Challenge one: a virtual learning environment without a screen" (the “competition”).
The following terms of entry will help you to prepare your entry into the competition.
Jisc’s general competition terms and conditions (pdf) will also apply.
- You must be an individual, 18 or over and resident in the UK to enter the competition and submit your idea(s)
- Employees of Jisc or any of its subsidiary companies are not eligible to participate
- All submissions must be completed online by 17:00 on 4 February 2019
- Entries should be no more than 1,000 words, but you may upload additional supporting material including videos
- Jisc will not seek ownership in any intellectual property contained within your submission but we do need certain rights to run the competition. So you give Jisc the right to use, reproduce and display your idea and any supporting materials on the competition website and for the purposes set out on the competition website and in these terms of entry. It is therefore important that you either own any intellectual property related to your submission or have permission from the owner to grant the above rights to Jisc
- If necessary please ensure you have the permission of your employer to submit your idea or any supporting materials
- A shortlist of the best 10 ideas will be selected and blogs produced so that the ideas can be showcased on the competition website and Jisc’s social media channels
- The competition winner and two runners up will be announced on the competition website week commencing the 11 February 2019
- The judging panel will include some independent experts and the names of those one the judging panel are available on request. The judging panel will be assessing ideas based on their technical feasibility, desirability and benefits for universities and colleges and innovation
- The decision of the judging panel is final
- The winner will receive a cash prize of £1,000 and the two runners up will receive cash prizes of £250 each
- Prizes can be claimed by submitting a Jisc Services Limited expenses claim which will be provided to recipients following announcement of the results
- As tax implications will vary depending on your status and circumstance, you will need to ensure you arrange these so please seek professional advice if you are unsure
- Prize winners may be required to submit valid identification before receiving their prize
- The prizes are non-transferable and there are no prize alternatives
- Jisc's general competition terms and conditions apply (pdf)
If you have any questions about entries, please contact email@example.com.