Problem-based Learning in Virtual Interactive Educational Worlds (PREVIEW)
Overview
The project team will create
- specific PBL environments within Second Life
- PBL scenarios
- develop strategies
- create guidance materials and good practice guides
These outputs will be evaluated under the guidance of users, and made available to the higher education community. Findings will be disseminated across a wide range of higher education and professional education communities world wide.
Aims
This project aims to develop, deliver and test PBL scenarios within virtual worlds. All implementation will be user-guided at development, testing and evaluation stages, and will provide materials to enable others to build and develop further work.
Objectives
- Deliver Second Life tools for running PBL, including the development and testing of eight scenarios
- Provide workshops and support to staff and students involved in the implementation
- Monitor scenarios within SL and support implementation of PBL tutoring within SL
- Evaluate the use of virtual worlds as a platform for PBL
- Develop sound practices and guidelines for implementing and sustaining PBL in virtual worlds
Project methodology
Four information-driven and four avatar-driven PBL scenarios will be created and delivered through the SL platform for distance learning students on healthcare courses based at the University of Coventry, Kingston University and St George’s University of London. The scenarios will go through re-iterative development, testing and evaluation cycles with students and tutors to inform the creation process, before they are embedded within the course. The scenarios and tools developed as a result of this project will be made available to the wider higher education community, and findings and best practice disseminated.
Anticipated outputs and outcomes
The project anticipates a number of outcomes:
- An immersive collaborative model of PBL in SL for off-campus and workplace learning
- An evaluation of student and staff responses to online PBL in virtual worlds
- A model for teacher creation and delivery of virtual scenarios within virtual worlds
Outputs will be of long-term benefit to teachers and courses attempting to improve, or at least maintain collaborative learning, against a background of decreasing student face-to-face contact, and a higher proportion of off-campus self-directed learning. Whilst not replacing the face-to-face experience, it will be possible to evaluate whether this form of immersive PBL may offer significant benefits to the learner
Technology / Standards used
The open source web application Labyrinth is an experimental educational pathway authoring and delivery system, originally developed at the University of Edinburgh. Labyrinth will be used to develop the PBL scenarios. It adheres to the Medbiquitous Virtual Patient (MVP) open standard (an XML data standard for the exchange and reuse of virtual patients). The virtual patients scenarios stored in the MVP XML format will also contain metadata descriptors stored in the LOM (Learning Object Metadata) standard defined by the IEEE.
A web-service will be developed for this project that will process the XML output from Labyrinth and send the information to Second Life. This service will sit on the Institutional servers and be independent from both Labyrinth and Second Life, but initiate communication between the two systems. The web service will process scenarios stored in this XML standard. The web service itself will be based on existing standards for web communication protocols such as SOAP and REST.
Second Life is a 3-D virtual world entirely built and owned by its Residents (www.secondlife.com) and developed by Linden Lab. SL has an existing and active community of educators within SL, and is one of the cheapest and simplest virtual worlds to develop content for.
Lead Institution
Project partners
Project Staff
Project Manager & Team
Emily Conradi, Acting Project Manager, St George's University of London, e-Learning Unit, 0208 725 5235, 0208 725 0806
econradi@sgul.ac.uk
Project Team
- Sheetal Kavia, St George's University of London, e-Learning Unit, Learning Technologist, 0208 725 5235 skavia@sgul.ac.uk
- Dr Chris Beaumont, Edgehill University, External evaluator, 01695 584616 Chris.Beaumont@edgehill.ac.uk
- Dr Terry Poulton, St George's University of London, e-Learning Unit, Institutional Lead, 0208 725 5813, 0208 725 0806 tpoulton@sgul.ac.uk
- Dr Nameer Abdulahad, Kingston University, Faculty of Health and Social care sciences, Senior Lecturer, 0208 725 0545 nabdulah@hscs.sgul.ac.uk
- Gary Spolander, Coventry University, Course Lead
- Dr Ahmed Younis, Kingston University, Faculty of Health and Social care sciences, Course Lead, 0208 725 0972 ayounis@hscs.sgul.ac.uk